1Run, then jump
A standing hop clears one floor. A full sprint clears several. Bounce off the walls to keep your speed.
An endless tower and one rule: the faster you run, the higher you jump.
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How it plays
Everything you do either builds momentum or spends it. Learn that in ten seconds, chase it for hours.
A standing hop clears one floor. A full sprint clears several. Bounce off the walls to keep your speed.
Land big jumps back to back before the timer runs out. The longer the chain, the bigger the bonus.




The tower never stops scrolling. Every 50 floors it speeds up, the ledges narrow and the world changes.
Unlock them all
Nine climbers to collect. Reach new floors to unlock six of them. Invite friends to unlock the rest.
PipStarter
BoltStarter
SproutFloor 50
MochiFloor 120
EmberFloor 220
WispFloor 350
Koda1 friend
Nova3 friends
Shade5 friendsOne more run
Post your best run to the world board under a nickname. No account and no email.




Runs take a minute. Finding out takes longer.
Play now